This is a very interesting graph showing how much money banks have available for lending and in reserve.
If you notice, they don’t have any. In fact, they have what looks to be around -10 billion dollars in reserve.
Normally this gets you shut down right quick. But there’s a nifty program the Fed runs that lends [...]
Brandon pointed out that Black Industries is halting production on their new WH40k book, Dark Heresy and ostensibly shutting their doors.
Which sucks. Because apparently Dark Heresy was awesome.
But even worse, it means that I don’t get to buy the Talisman Reprint. I stumbled across it a week or 2 ago and wanted a replacement for [...]
Harvest Moon: Rune Factory for the DS is fucking AWESOME.
Like the best Harvest Moon I’ve played so far. It’s a hybrid of a farming, hack and slash dungeon crawl and monster handling game.
While I dislike the getting married and having kids bit in the game, the basic farming loop is just great fun. (You in [...]
Went into London to deal with some Finnish Embassy Stuff. Very pleasant.
And decided that since I wasn’t going to be back to London for a bit, to go get Fish and Chips. We’ve hit a few of the biggies, Masters Superfish and the Golden Hind.
Masters was hands down the absolute best but was a pain [...]
I have no words for how much this represents the absolute pinnacle of human achievement.
http://www.youtube.com/watch?v=GWc6QQ9JlMc
So as an addendum. When I talk about bottom up versus top down design, one doesn’t mean you never do the other.
I am in fact talking about a very specific approach to game design.
I’m prickly about top down design because it’s one of the primary reasons that Design as a profession is so half-baked.
Let’s assume [...]
This blog is not some artistic as fuck analysis of the nature of design with no followthrough. We might talk philosophy, we might talk analytics, we might talk emotional tone, tenor and pacing. Hell, we might talk about the nature of experience.
But when it is all said and done the expectation is that we can [...]